Experimental Film Project - Building The Soundtrack

As the sound producer it was my job to capture the life of the overall project of our film are angle was to take the audience and use what they saw and heard as a character so building the soundtrack with jay was a challenge because we had to capture all the live sounds and manipulate them so the audience could feel every scene we achieved this in post production using the equalizer and correcting the sound and using pitch shifter i myself created the backing track and contributed to the platform of life of the film by providing a soundscape that put your mind in each scene jay handled the decoration sound and enhanced the type of sounds you would be surrounded by depending on the scene for instance if you was in the city you would hear traffic lights cars people talking and even airplanes depending on where you was and if you was in a rural environment you would hear natural sounds like trees blowing birds singing ducks qwacking and so on we made the choice to combine both elements to add depth to our film and the sound acts as another layer in our film that puts you in position to experience what we experienced while filming our film "ment" combines the visual aspects and sounds of the city with the broad and clear landscapes and sounds of nature in a rural setting our film asks the question of weather one environment overshadows the other and do us as humans benefit with both or one or the other the sound gives you another element of the film by making both the city and rural environment strand out and highlights the fact that both environments futures eachother

Sound Design

Today i finally got learning about sound and what it means and the other producers and designers from what i remember from when i came James spoke Acousmatic sound this basically means abstract sound i found this word very interesting i may even use this word later on in my studies

further on in the lesson James explained the meaning of DB which is decibels not sure if i spelled that write but that is the measurement of pressure within sound 0 and negative numbers being nothing at all unless amplified

he also mentioned the amount of hrs a normal human can hear hrs is the pulls of pressure in noise and sound the average human can hear from 20hrz to 20,000 although James said the max is really 19,000

he game me plenty of examples of producers of sound and sound designers these people are

Royji ikeda
Avalanches
DJ Shadow
Amon Tobin

just to name a few i really had fun today as i want to be a sound designer/producer of sound i need to know more and i have really taken a liking to Royji Ikeda and DJ Shadow

And so it begins my project to design a sound related to the angle of the north photo





At the start i thought about everyone that inspired me hans zimmer, DJ Shadow, Hudson Mohawke DJ Musterd and so on i wanted to copy or sample their work and turn it into my own so i looked at their work 

i took a look at the artist kid ink 



Hudson Mohawke 



DJ Shadow 


these peoples sounds and style and art forms inspired me to do more than just sample ironically even though they sampled theres nothing better than having your own sound and identity so in understanding that it wasn't about were i recorded my sound it was more about how i created my sound how did it relate to this angle of the north and how could i pull this off well in knowing that the Scottish tradition features the bag pipe and channeling that into a sound i came up with something on the programme Ableton Live 9 with a mixer and key's and then transporting the created sound to audition and after speaking with James my tutor i decided to push myself a bit more and search for more out of my creation so i used auditions amplify effect and the fade in and fade out points to manipulate how my creation sounds and high and low points of the sound and also the strong points of the creation this was the result 


in the end i was happy with what i created it was different and original